I’ve been thinking this ever since I heard about the new children’s divination “game” called “Charlie, Charlie.”
Here’s “Kokkuri-san.” It was recently featured in a comedy anime series, “Google It, Kokkuri-san.” The usual modern version of the game is hanging a coin over a paper with a Japanese syllabary written on it, but the older version apparently involved tying sticks together into a tripod, putting a pot on top, and then using the whole thing as a sort of Ouija planchette. There’s also a version where multiple people put their fingertips against a coin, again doing the Ouija planchette thing.
Here’s “Charlie, Charlie.” Apparently this is actually a Hispanosphere game, where one version is called the Penciler Game (Juego de la Lapicera) and another is called “Charly, Charly” (and uses colored pencils). Again, it’s pretty much a Ouija descendant.
So they’re both the same divination idea, filtered through two different cultures.
Now, why does it seem to work?
News flash. People can and do unconsciously push and twitch; and the more people and stresses are involved, the more pushing and twitching. You can also blow on the pencils without meaning to. Humans are also good at getting into sync unconsciously, which causes movement to seem spookily “guided.” But it’s usually the participants who are guiding it.
Obviously, though, it’s stupid to ask bad beings to come to you. Why mess with it? Either you get something fake, a look at human movement instinct and pattern-matching; you get your friends messing with your head; or you get something real that you don’t want! Talk about a lose-lose game!
So don’t trick yourself into believing stupid occult junk, and don’t try to summon things. An all-around “don’t try this at home” moment.